using System;
using System.Collections.Generic;
using System.Text;
using System.Data;

namespace RaisingStudio.Data.Common.Configuration
{
    [Serializable]
    public class Command
    {
        private string _name;

        public string Name
        {
            get { return _name; }
            set { _name = value; }
        }

        private CommandType _commandType = CommandType.Text;

        public CommandType CommandType
        {
            get { return _commandType; }
            set { _commandType = value; }
        }

        private string _commandText;

        public string CommandText
        {
            get { return _commandText; }
            set { _commandText = value; }
        }
    }
}
